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Promoting digital literacy in Portugal through a multi-stakeholder initiative (Rede TIC e Sociedade)
Supported in a strategic plan defined by the Portuguese Government, Rede TIC e Sociedade is a project focused on promoting inclusion and digital literacy, reducing the digital gap that still divides…
DOCUMENTCreated: 16/06/2016Updated Date: 16/06/2016
Case study: Roots and Routes
A lot of projects in the field organize social activities to display the skills of social, economical and cultural disadvantage people. The projects organize an activity where young and talented…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Case study: Cyberhus
Cyberhus is a Danish 100% non-profit organization located in Aarhus. Cyberhus was founded in 2004 as a partner charity under the youth charity, Ungdommens Vel ('Youth Welfare') and is today staffed by…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Case study report on in-depth case studies of innovative examples of the use of Learning 2.0 and Web 2.0 for inclusive lifelong learning
This report presents an in-depth case study analysis of 24 examples of innovative use of Learning 2.0 and Web 2.0 for inclusive lifelong learning. The main objective of this collection and analysis of…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Preliminary Learning Dialogues Report
This work package firstly functions as a data-gathering activity, to explore and deepen the results, and questions, raised by the earlier research activities and it provides knowledge exchange to…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Final Report Events: Production and Dissemination
The objective of the Events organised and presentations were twofold. On one hand we aimed at the effective dissemination and exploitation of the Links‐up project outcomes, on the other hand we aimed…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Final Learning Dialogues Report
The Learning Dialogues are intended to explore and deepen the results of case study analysis and to emulate knowledge exchange by engaging a wider spectrum of stakeholders to validate project outputs…
DOCUMENTCreated: 18/05/2016Updated Date: 18/05/2016
Social Software for Social Inclusion: Aspirations, Realities and Futures
The spread of social software in recent years has been phenomenal. Similarly the use of second generation Internet technologies – what O'Reilly once introduced as Web 2.0 and what today is extended to…
DOCUMENTCreated: 12/05/2016Updated Date: 12/05/2016
New ECDL Foundation position paper “Perception and Reality. Measuring Digital Skills in Europe”
ECDL Foundation has just published a new position paper “Perception and Reality. Measuring Digital Skills in Europe”. The paper analyses the results of studies carried out by the ECDL National…
DOCUMENTCreated: 19/04/2016Updated Date: 19/04/2016
Digital Barriers on Norwegian Websites
The Digital Barriers on Norwegian Websites policy aims to create an enhanced user experience across websites among all sectors. Through eliminating barriers such as the need for a keyboard, small text…
DOCUMENTCreated: 27/09/2015Updated Date: 27/09/2015
Europe in a changing world – Inclusive, Innovative and Reflective Societies DRAFT
Creativity, entrepreneurship skills, adaptability and innovation capacity, problem solving skills, skills related to effective teamwork and sharing information and knowledge, may all be key…
DOCUMENTCreated: 07/08/2015Updated Date: 07/08/2015
Reaching for the mountains in Romania (Ro-NET)
Ro-NET broadband infrastructure bridges digital gap In the Ro-NET Project, Romania’s Ministry for Information Society (MSI) is overseeing the construction of a high-speed telecommunications backhaul…
DOCUMENTCreated: 16/07/2015Updated Date: 16/07/2015